Digital Chumps: I so wanted to love this game. Hearing the story, seeing the visuals, I was ready to campaign for all to download this immediately given the creativity of concept alone. Then I hit 'start.' Sadly, the sketchy controls ruin this game.
Leviathyn.com | You know what they say about games, right? For every good one that releases, two bad ones crop up. There are plenty of those to choose from. These are the worst games of 2012.
Ian Fisher writes: For the third installment of Six Months Later I thought it would be worth wild to look at Diabolical Pitch and see if it’s truly one of the better games not only released for the Kinect but created by the world renowned team at Grasshopper Manufacture.
Is this a diabolical game?
Here is a snippet:
"As said, most of the time the controls work well, when they don't however (which would be about 2% of the time) it proves incredibly frustrating. It is never clear with Kinect titles how many of the control issues faced are down to the technology. In my room I could only play at night as the direction of the natural lighting prevented Kinect from seeing me. Similarly to close and too far from the sensor caused a problems."