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60°

Our Dragon Ball Z Kinect Wish List

1Up:

Dragon Ball Z for Kinect features plenty of super-powered fights -- enough for an overload of Internet jokes involving power levels over 9,000, at least -- but what else can you do in game with your Kinect besides punches, kicks, and Kamehamehas? What about competitive multiplayer or additional co-op modes?

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Community4389d ago
60°

The Worst Games of 2012

Leviathyn.com | You know what they say about games, right? For every good one that releases, two bad ones crop up. There are plenty of those to choose from. These are the worst games of 2012.

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leviathyn.com
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Community4127d ago
young7yang4126d ago

binary domain was a great game.. your list is now invalid!

40°
4.3

Dragon Ball Z for Kinect Review | GameDynamo

GameDynamo - "Similar to Ubisoft's PowerUp Heroes, all actions in Dragon Ball Z for Kinect are gesture-based and displayed on the right side of the screen. Players are able to punch at the air to start a martial art combo, shoot Ki-blasts, guard or dodge attacks through this system, depending on if the battle is in the air or on the ground. "

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gamedynamo.com
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Community4140d ago
80°
7.5

Game Guys review - Dragon Ball Z for Kinect

In the 1990's on through the early 2000's, 'Dragon Ball Z' was easily one of the more popular anime titles on television. It's so-bad-its-good dialogue and voice acting was trumped only by its over-the-top fantasy martial arts and powerful super moves. Now, in the year 2012, fans have their chance of not only controlling the show's characters in a fighting game, but more-or-less being those characters in the Xbox 360 title DragonBall Z for Kinect.

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Community4144d ago
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SactoGamer4144d ago
Snookies124144d ago

The voice acting was really good, at least the dub was... Especially for its time. C'mon though, the dialogue wasn't that bad, the only real problems DBZ had was the crazy long pauses between talking and fighting, as well as how out of proportion the powers became.