MasonicGamer.com - I entered the world of Fez without any expectations. I’d heard its name pop up from time to time, but when a game takes years to finally see release, it’s easy to forget about. I’m glad I had no preconceived notions about the style of gameplay, as I probably would have imagined a series of puzzles based around perspective shifting, like the PSP title Echochrome. This expectation would have certainly left me disappointed, as I quickly found that the game’s most unique feature isn’t what really makes it fun. Instead, I became smitten with the charming art style, catchy music, and puzzles unique in ways other than a simple shift of the camera.