From Software has responded to the backlash following its announcement of Dark Souls: Prepare To Die edition, as well as the DRM measures that go along with it. The studio has spoken with NowGamer about the controversial decision.
GFWL is awful, but if that's the only way the game will make it to PC, gamers will have to suck it up.
The online wasnt done very well with Dark Souls anyway, Demons Souls was so much better in that sense
Yeah because nothing disuades piracy like making legitimate sale a pain in the ass and giving piracy a good excuse. And as for games for windows live preventing piracy!? Are they serious!? Steam prevents piracy. Windows live prevents you from keeping your God damned achievements and privacy. Piracy is rampant on GFWL just like any other platform.
Steam prevents piracy? in your world i guess.... pirates dont care if it's GFWL, Steam, Origins or Ubisoft they will still crack the game open and give it away for free, Steam have never prevent piracy, i see GFWL and Steam as equal i like the GFWL achievements more since it share it with my XBL account but beside that, i prefer Steam because almost every PC i had is on Steam or Origins.
Steam does a damn better job of it than GFWL ever did. GFWL slows the hell out of my computer, causes stuttering issues, connectivity issues, makes it difficult to play multiplayer because it needs port forwarding where as steam just works straight off the bat. It's a poorly designed piece of crap that's uglier than Bill Gates' balls. GFWL is to video games what a three inch thick condom is to sex. Unnecessary and wildly unpleasant and no reward is worth under going the discomfort when frankly there are sluttier sisters nearby. I welcome competition to Steam but it doesn't mean squat if that competition is retarded. I would love to see another service compete with steam but frankly I don't think microsoft or EA have a damn brain cell between them. Maybe Epic will step into the race or something weird and then we'll have something worth checking out - until then it's steam or steam's mentally challenged dungeon siblings.
Again, DRM is crap, but they're new to the PC scene, and the game is ace. If you refuse to play Dark Souls because of this, then it's your loss. The game is fantastic.
I agree , still buying it and this is a great opportunity for From Software to get into the PC scene and hopefully the next iteration in the series will be better on the PC platform, rather than a straight up port. Personally looking forward to regardless of its shortcomings.
It's not just the DRM that's the problem. It's the painful, buggy interface, the fact that it could very well just forget your save games, the fact that a number of countries do not have GFWL support and the very high probability of hacking/cheating online. I'll probably still buy it, but GFWL is not a minor grievance. It's screwed over so many gamers over the years that the revulsion it causes is more than deserved, and I can easily understand why some people would rather not buy the game because of it.
It seems like people just ignore the real reasons why many of us dislike GFWL when putting out these articles
What does it mean that it's a straight port? Framerate and resolution will be better, wont it?
Means that it'll look identical to the console version except without the jaggies, and maybe some improved texture filtering. Framerate is iffy though, as some developers purposely cap the frame-rate to 30fps due to tech/design reasons (SplitSecond and LA.Noire had this). Although there still are ways of getting those kind of games to go past the fps cap, the results aren't always pretty. Remains to be seen what they throw in the game, and if they give any freedom to mod the game afterwards.
Game director miyazaki is an idiot. Go to any large torrent search engine and show me a single decent GFWL title that isn't on there with very simple work arounds at most. Focus on the goddamn games please, not the impossible task of stopping piracy http://i0.kym-cdn.com/entri...
microsoft must have conned him good.
Steam prevents pre-release piracy, Valve should get in touch.
No it doesn't...
Yes it does...
I hope they improve on the graphics at some point..
I am mildly irritated rather than outraged with the DRM, but I really wish they didn't use GFWL specifically. I don't think I've experienced more problems and crashes than with GFWL. I shudder thinking about what I experienced with Fallout 3 with GFWL combined with Bethesda's "quality" control issues and bugs. I'm sure FROM's games will be less problematic using this service, however. I rarely had significant tech issues with their Souls games.
Miyazaki also explained that Dark Souls on PC is in fact, a straight port of the console version, "As for improvements to graphics and such, they are not planned at this point. As we said, this is a straight port of the console version." Ahhhh PC people are gonna be pissed. He just guanteed the game is getting torrented by a ton of people. I doubt it will even sell as much signatures the petition got.
When they say this game is going to be a straight port.....are they saying that we wont be able to at least play at native 1920X1080 resolution?? Im ok with no texture/shadow improvements but im not sure my eyes can take playing at low resolutuion like consoles.
its less than 720p on console, with alot of annoying performance issues in certain areas.
"A lot" meaning performance issues in a few parts, primarily Blighttown, which I think could have been improved considerably if it wasn't overloaded with breakable debris everywhere. I think they ran into memory issues trying to display all that junk lying around. Otherwise, I didn't mind some performance hiccups here and there outside of poor optimization and questionable choices with all that junk lying around. Dark Souls looks quite nice considering how massive the world is. The way the distinct, unique areas are seamlessly blended into one comprehensive world with no loading was fantastic considering the older hardware's limitations. People always want to focus on the negative.
"The game is a straight console port"... Shit.
I just hope the framerate isn't locked or something. Only then, will I rage.
How have devs not figured out how to prevent piracy? They still try retarded DRM that clearly does not work. The only devs I can think of that had good anti piracy systems are Croteam and Bohemia Interactive. In Serious Sam 3 if you pirated it you would get chased by an extremely fast unkillable scorpion. In ARMA 2 if you pirate it at first the game will be fine, but it gradually gets worse and worse. Your vision will get blurry, bullets will go nowhere near where you're aiming.
Lol that is funny as hell a fast scorpion lmao!!!! Rocksteady also is great against anti piracy by making Batman not glide with his cape.
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