Star Trek Preview & Interview: Lens flare, The Enterprise, and 5 dirty words | VGW

VGW: “Let’s get the big elephant in the room out of the way: movie games suck. We took that not as a problem but as a challenge. That drove us daily to make the best Trek we could.” Brian Miller, Creative Executive at Paramount.

Thus began our conversation with Brian Miller of Paramount (in charge of the Star Trek franchise’s creative vision) and Steve Sinclair, the Creative Director at Digital Extremes (Darkness II, BioShock 2).

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