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New Challenger: Soul

Default Prime writer Chris Stewart looks at Duke Nukem Forever as a starting point for a discussion about engaging games, good development and, ultimately, what gives a game soul.

"I finally did it. I finally took Duke Nukem Forever down off the shelf, where it had taken up residence after being relegated to the ‘apparently crap’ pile. I’ll come out right away and say I didn’t like it. What surprised me was why I didn’t like it. Gearbox Software has been responsible for many games I have enjoyed over the years; most recently Borderlands, although I still remember Nightfire very fondly..."

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