Dali Dimovski of SideQuesting.com writes: "Dyad, the new game from Shawn McGrath and his ][ Games Studio, is perhaps easily conveyed through the idea of traveling through a hyper-space light tunnel. The vantage point leads me right into the tv screen set up into the table in front of me, as if I was about to emerge in a TARDIS on the other side. All around the “tunnel” are markers, enemies, and mines, displayed by different shapes and colors. As I advance through the tunnel, I’m asked to either hook onto the shapes, skim alongside them, or try to avoid them completely.
Then things get bonkers."