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Maybe I Liked GoldenEye For Weird Reasons

Kotaku writes: Earlier this week, we published an intelligent takedown of the beloved Nintendo 64 James Bond first-person shooter GoldenEye. Maybe, our guest writer wrote, this game was a little bit flawed. Maybe the campaign was monotonous and the multiplayer map design was weird. Maybe we can still love the game despite or because of its flaws.

All well and good, but it got me thinking: why did I like GoldenEye so much? Why or why, considering that, when I had the game in college, I didn't play its famous multiplayer much, yet replayed its single-player mode again and again.

So, as best I can muster, this is why I liked that game.

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