"The Orange Box makes most games seem shallow. Could it have something to do with it containing five frickin' games? Hmm -- maybe that's it. So with a ton of things to talk about, we contacted Seattle-based developer Valve for a nice long chat.
Seeing as how this Box has so many games, it'd be pretty hard to interview just one person at Valve. So we made this a team effort and talked to Marketing Director Doug Lombardi, Episode Two Lead David Speyrer, Portal Level Designer Kim Swift, and Team Fortress 2 Programmer/Designer Robin Walker. Whew!."