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Review: Anomaly: Warzone Earth

by: Patrick Cassin

I imagine the concept for Anomaly: Warzone Earth was created by a few people sitting in some office building around a medium sized, oval table. The question posed was a simple one often asked in many similar rooms: how do we redefine a particular genre (with genre X in this case being Tower Defense). The question itself, being relatively mundane, was probably greeted by a short silence broken first by the guy who was a former class clown, piping up only to say with a poorly faked accent, “In Soviet Russia, Tower attacks you!” I wonder then, how long they laughed, before they realized they were on to something.

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