Player Attack: This article started life as a review of Dear Esther. I had played it as a mod in 2009, and then rediscovered it upon its release earlier this year. I completed a fairly average review and was editing it, when, unbidden, every sentence I read invited a comparison with another game I’d just finished. Another game that focused on similar ideas, a similar subject, but that was still as unique. I had just finished Journey, and it seemed that reviewing Dear Esther without acknowledging these comparisons would do neither game justice.