Should Apple Release A Video Game Controller?

Chris Buffa (Modojo): Some console and PC fans refuse to acknowledge iPhone and iPad as true gaming devices, in large part because of touch controls and the natural limitations that come with this technology. After all, how can someone play a first-person shooter or fighting game without pinpoint precision, the sort of feedback made possible with physical analog sticks, d-pads and buttons? It's a valid complaint, one peripheral makers have somewhat addressed with the likes of ThinkGeek's JOYSTICK-IT and Ion's more popular iCade, both of which attempt to transform the smart phone and tablet into something longtime players recognize.

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