343 Industries' Frank O'Connor has suggested that Halo 4 may (emphasis on the "may") approach first-person movement in a manner similar to Splash Damage's Brink, in which players could wall-jump and slide through gaps parkour-style.
HALO4KOFF xD just kidding of course.
I have to say I'm pretty excited for this one. Bungie got into a cycle where they wouldn't change the gameplay that much because they still wanted it to "feel like halo." Which then felt like you are still playing the same game. I'm curious how another developer is going to go at it with the gameplay changes.
Vaultin would be cool as well as wall stalls. But please no ninja wall running. As cool as it would be to see MC be ninja it just wouldn't fit. Diving would be cool too. Imaging diving off a tower usin the thrusters to gain speed?!
I was never a halo fan, I was the ps3 guy, but I must say.....Halo is the shit!(Amazing)
What managed to convert you about Halo 4 if you weren't a fan of the franchise? I don't see any major changes been adopted by 343i.
I just started playing reach and I like the challenge and skill it takes to get a kill. I love the controls. It has a good feel.
It's a shame you missed the Halo 2 XBL days. Besides the glitchers and modders, the gameplay in that game was bar-none. It wasn't perfect (too much aim assist, glitches, etc.) but oh man oh man, the maps were great and the gameplay was amazingly fluid. Hopefully 343i can recapture some of that with Halo 4. Can't wait.
Same here man... Sure I do not have a 360, but I remember playing halo and halo2 and halo 3 at my cousins house... Split screen campaign, split screen multiplayer... I don't care what console you align with( kind of pathetic if u do) but halo is awesome. Hope we can continue the tradition with 4. I am typically a Ps3/pc/wii player, but I have played a couple 360 exclusives at my cousins house
I'm sorry but the more I hear the more disappointed I get. Spec ops, currency, load outs, those weapon drop things and no weapon settings, new armor, now parkour? What happened to you halo? Long live bungie. (halo 1-3)
Spec Ops =/= Spartan Ops. Spartan Ops is basically it's own co-op campaign with your multiplayer character, with it's own story. Whats so bad about that? Currency. It was in Halo Reach. It kinda sucks we have to unlock weapons and abilities, but I doubt it will take that long. Load outs. Again, in Reach. At least we don't have armor lock slowing the game down. And personally, I don't mind load outs. I think they add more variety to the game, after H3 the game started to get stale for me. Weapon Drops. Gonna wait before I rant on this, it may only be in some gametypes (i.e. social). I'll see how it's implemented before I bitch. No weapon settings? What? 343i confirmed custom games and such will be customizable. New Armor. Looks good, graphics look great, I'm cool with it. Parkour. I think Frankie is saying they basically made Chief feel more like a Spartan II. Heavy, but quick and agile. Play Halo 3 and you don't feel like a walking tank, you feel like a normal bullet sponge soldier. Halo 4 will prob. have a Crysis 2 like feel in campaign.
I just don't know how I feel about this. On one hand, it would be amazing. The amount of changes could be just what Halo needed. On the other hand, the changes might totally change the Halo we all know and love. I just don't know.
They won't stray to far from the trusted formula, it will remain Halo at its heart. MS wouldn't hand completely free reign over to 343i creative team to do whatever they like with their billion dollar poster boy. But on the flip side, you've got to include enough to set itself apart. Pretty excited to see how they handle it all.
Halo created First Person Parkour, and any game from now onis copying Halo...
Oh puhleeze. People have been saying that kind of thing about a wide range of games for a long time.
Hmm, mixed feelings about this. On the one hand, I can't think of a good reason for a cybernetic supersoldier to be incapable of climbing over an object that's just a little bit too big to jump over. On the other hand, I'd rather have no parkour than poorly implemented climbing, vaulting, etc.
Some fans have to understand that Spartans and MC are very flexible and can pull off some pretty amazing moves. Touting guns was only part of their arsenal, and since the games were shooters first, Bungie concentrated more on those aspects. However, if you read some of the other fiction, you will know that Spartans are just as good without weapons as they are with. MC should be able to pull off moves like that.
Stop justifying. If the game suddenly has parkour, it'll be a very wtf moment.
I'm not justifying anything. I'm simply saying that you have to realize the bigger picture of the fiction...the games were just one aspect. I have no idea what moves if any will be in Halo 4, but I can tell you that Spartans are very athletic.
Do not mess up the master pieces that bungie been doing with the storyline! i am begging them not becuz i understand everyone wants to see him back but i wish bungie could have done the stoyline
Call of halo is moreless what it sounds like its gonna be.
It makes no sense comparing Halo to Call of Duty. Completely different themes...
Completely different themes? So one is in space and one is modern. That's all I can see now really. It's just BULLET SPONGE HEADSHOT MARINE 4
"That's all I can see now really." That's a pretty massive difference that not only affects gameplay, but the weapons, armor, and just about everything else.
Lol what? Call of Duty doesn't even have parkour movements. Mirrors Edge, Battlefield 3, Crysis 2 are all have more "parkour" movements than CoD. Seeing gamers just randomly say, "omg CODIFIED" when they don't like something is getting annoying.
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