When PlayStation Home launched in 2008, one could be forgiven for passing it over. What was advertised as a Second Life-esque virtual world was in fact a technical mess of a ghost town. Sony attempted to mix it up by adding an ARG here or a new mini-game there, but the gaming community had spoken, it wasn't impressed. Fast forward three years and Home has become a vast, multifaceted, world brimming with activity. It begs the question, when did this get interesting?