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Why classic games break the facade of creativity

Nightmare Mode writer Tom Auxier talks how retro games are making experts, and critics, out of gamers. As a group "startlingly aware" of past games, everyone who plays games can see exactly where the shiniest newness comes from. Instead of games being inspired by classics nobody wants to play, everyone, developers and gamers, have the same lexicon of words to describe titles.

This makes everyone a critic, and makes everyone unable to appreciate creativity when it snaps them in the face.

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