DHGF: Traditional games have had a hard time adapting to the Kinect. It’s not exactly a shock when you think about it. The industry has developed all this time with the use of a controller as a primary requirement. Be it mouse and keyboard, a d-pad or its analog controller cousins later on, the gamer has always controlled the action with their hands. Now with the Kinect, developers are being forced to try a new way of doing things, and gamers, diehard gamers specifically, are demanding that if they are going to be forced to use the Kinect that the games be entertaining and have a quality feel to them, which is something that very few Kinect games have succeeded at. Reviewers are seldom kind to games that are barely better than tech demos for an industry figuring out a new way to do things, and most Kinect games have been scorned by the diehard. So along comes Kinect Star Wars into this mess. The first videos were not promising. Could the game rise above, or is it time to update the list of worst ever Star Wars games?