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Submitted by AcesHigh291 958d ago | interview

Skullgirls' net code is 'pretty awesome' (PSU)

PSU: "With Skullgirls slated for release tomorrow, PSU had a chance to go one-on-two with Alex Ahad, creative director, and Mike Zaimont, lead designer and programmer for this fighting game." (PS3, Skullgirls, Xbox 360)

Smashbro29  +   958d ago
Yes, GGPO kicks ass!!
Regent_of_the_Mask  +   958d ago
Skullgirls will be terrible and will die within a week. The game doesn't even have a command list.
Shmotz  +   958d ago
I'm hyped.
Hicken  +   958d ago
Companies these days are really trying to make me play fighting games. At some indistinct point in that past I'll pretend never existed, I said I'd never pick this game up. But now...

Edit: Also, go away Regent. Troll elsewhere.
#4 (Edited 958d ago ) | Agree(1) | Disagree(1) | Report | Reply

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