Ubisoft has confirmed today at CES in Las Vegas that it will include Philip's amBX tech in some of its major upcoming titles.
amBX allows developers to include "surround sense" elements in games through various peripherals, including light, colour, sound, rumble and air flow through enabled devices like fans and LED-powered lights.
The tech is being shown at CES working on both Brothers in Arms: Hell's Highway and Far Cry 2, which were recently delayed by Ubisoft until the next fiscal year beginning April 2008.