PAX East 2012: Loadout Hands On (IGD)

Landon Robinson: "I think we can all agree — there are more than enough shooter games on shelves today, both physically and digitally. Unless a studio opts to inject some innovation and creativity into their game, it risks becoming nothing more than another shoot em’ up headed for the bargain bin.

So when I received the chance to get some hands-on time with Loadout, a third-person shooter from Edge of Reality, I was glad to find it was implementing some radical ideas. Focusing on deeply customizable weaponry and equipment, bodily deformation from injuries, and a unique aesthetic, Loadout encourages you to customize its multiplayer-exclusive experience to your liking."

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