GR's Daniel Hill writes:
While sitting there, in front of a glowing screen, be it a computer screen, a big and fancy OLED TV, or an ol’ fashioned CRT, playing the interactive video entertainment software of your choice; you are not there as a mere spectator. You are there to kick copious quantities of (insert species/synthetic life form here) behind, and, on some occasions, even direct the action with controller based or voice commands. No matter how much input you have with the game, however, there will always be questions that are never answered.
then I read the article. what a let down. this article sucks.
2. Why are you so retarded at taking orders?
3. (Racing games) Why did you cut me off, thats a violation fag!
4. Why do you say the same thing over and over again when i ask you a question
5. Damn you are a nice set of pixels.....want to come back to my pad and we can do it?
"Hi all, this is Daniel Hill speaking. I’m a 22-year-old soon-to-be-graduate at Duquesne University in Pittsburgh. I’ll be leaving here with majors in Print Journalism and Digital Media Arts...."
And I thought: wow, you really don't have a whole lot to show for all that. And then I read:
"...and hope to use those to get a career in video game journalism."
And I thought: good thing you've got your sights set low.
But, in all honestly, even the worst IGN drivel stands a few hairs taller than this half-assed piece. Do yourself a favor and, you know, do what REAL writers do: spend some time with what you're writing and think about it. Don't spend six minutes crafting one or two extremely obvious jokes and expect to receive anything but derision in return.
No need to totally insult someone's career aspirations, by the way. There's a difference between constructive criticism and just being, well, mean.