Try Indie: "The combat is akin to a 2D beat ‘em up. There were no projectiles at this stage, so the fighting was up close and personal. The two characters are agile, with the ability to wall jump and double jump while doing an uppercut. They can also roll out of harm’s way. In a nod to Metroid, characters can shrink down in size to find secret areas. Instead of morphing into a ball, they turn into chickens."