Think the Extended Cut DLC will change the ending? Think again ... BioWare released a FAQ in which they clear up what this DLC will and will not offer. It will not change the original.
Even if the ending gives players exactly what they *think* they want, most will still bitch about it. Their opinion has already been colored by strong emotions, and when that happens there's nothing you can do, really. All logic flies out the window.
So it's just going to extend the wait before I choose red, green and blue, how cool.
there are probably more red/green/blue explosions.. and now Anderson and Hacket also come out of the Normandy, lol
LOL! Yeah maybe Thane and Mordin come out holding hands. I wanna see an extra cutscene where EDI melts into a pile of goo in Joker's arms after the red choice, and the Geth helping the Quarians settle Rannoch all explode killing everyone. Then another for the green option where everyone just turns into Borg. FFS lol. Choice and artistic debates don't make the endings any less dumbtarded. Casey Hudson needs to lay off the absinthe when he writes/talks lol.
Buck Fioware. Its a game, not a relationship, I dont need closure. What I will simply do now is play mass effect 1 with a new character, import that character into mass effect 2 and have Shepard die at the end of the game. For me mass effect ends with the second.
For me Mass Effect ends with that bit with Anderson in the Citadel.
Haha that's brilliant man. I might do the same. Or maybe someone will mod Skyrim to have a better ending for mass effect X-D. Dovashep much?
Or maybe I'll assume shepard died on the floor with anderson. space casper never happened. It was a hallucination/ dream shepard had as he was passed out bleeding on the floor. The reapers won, 50000 years from now hopefully the next species does better. Sad, but better than space casper
Good to hear. Personally, I didn't find anything wrong with the ending(s). I mean, Bioware did what they wanted to do with their game and I think it's about time that fans realize that. It's one thing not to like it, but you don't need to treat it like it's World War 3. At least Bioware is making the effort to give us closure on the end of the Mass Effect trilogy.
i could say something similar, its one thing to like it, and another to say there isnt anything wrong with the endings... they are filled with plot holes, canon errors and completely nonsensical stuff
I wouldn't say nonsensical or filled with plot-holes. You just have to look at things in a positive way, in the sense of the endings being opened for determination. :)
Sure its their game, but then they can save the b.s advertising saying that every game and decision made in everyone one of the games would have an impact in the final outcome. The ending was a giant dump in the face of the first ME and its wonderful writing, the only reason BioWare is giving us "closure" is because if they didn't people would have bitched even more. The fans gave them the way out with the Indoctrination Theory. Was is perfect no by no means, but their current ending is also garbage. I'll never buy another BioWare game that has Casey Hudson's grimmy little fingers on a game.
Thankfully they aren't changing the ending, because that would have made major ripples through the industry and we would have seen non stop complaints about every games ending that people didn't like. Clarify the ending a bit, elaborate on it a bit and call it a day. I personally didn't have a problem with the ending or endings of ME3. I thought overall the game wasn't as good as ME1 or ME2, but that is what I call the EA effect. ME1 still holds as the best of the three for me personally and I'll leave it at that. Just glad we wont see an influx of people crying for companies to change the endings of other games as well. Nip this crybaby stuff in the bud.
Hell Yea, ME1 is the sh1t.
It's the opposite for me, with Mass Effect 3 being my favourite, and the first one being my least favourite. I feel that the third entry is far better streamlined, making it accessible and giving it a modern feel, where as Mass Effect 1 felt old and clunky. That's without even considering the horror of having 100 items overflow in your inventory, and having to turn them all into omni gel.. one by one..
Well the first one was more of a traditional RPG, there are more upgrades and investigation options and the overall experience and story were better. They streamlined it too much and made ME3 have the smallest crew, the fewest choices and the fewest paragon and renegade choices of all the games.
Don't mind the fewer paragon/renegade options, and I feel the general move away from traditional RPGs is necessary. I actually preferred the story in the second and third game, though I agree with you on the crew size - I would've liked a crew roughly equal the size of that of Mass Effect 2. Felt the Mass Effect 1 experience was just overly clunky and old - it had a very rough feel to it.
please take your COD mindset out of my lovely RPGs.. Well at least ME1 the other too can't be considered RPGs. You should be proud that BioWare made the past 2 games for people just like you.
@Krazy - I don't play CoD... Besides, the others can very well be considered as RPGs, as an RPG (Read: Role Playing Game) is defined by the way in which the story is conveyed to the user, not by clunky mechanics, omni gel and experience points.
If only Bioware had stuck with Microsoft and kept it 360 + pc only.. Hm..
i've been arguing for years that bioware should stick to X360/PC because they've managed to **** up every single game they've released on the PS3.
in B4 the crying about ME3...
Unfortunately, I think people are taking the "artistic integrity" argument a little too far. When you make a massive game for the "mainstream" audience (HINT: as many people as humanly possible to purchase / play said game), you will INEVITABLY sacrifice artistic integrity because art can be very subjective as well as divisive (more latter than the former). Look at it this way: Bioware did an interesting Sci-fi Opera in a new universe - a concept that has been done MANY TIMES OVER. They didn't create a new artistic concept, nor did they even INVENT Sci-fi...they merely took a different take on it. So for those of you defending the ending on an "artistic" basis need to remember that games are pretty simplistic - whenever a company tries to do a unique or "artistic" ending, the gamers inevitably feel uncomfortable and confused. Just look at the Multiplayer - a game component completely unnecessary to the core game but probably implemented to keep gamers playing ME 3 and purchasing future DLC. ...is that the "artistic integrity" that people keep talking about?
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