Story modes in fighting games DO matter

GameZone's David Sanchez writes: "There's no reason why fighters can't feature fully realized narratives."

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Septic1934d ago

Mortal Kombat 9 did it very well. No reason why others can't

The Street Fighter series has always had a woeful story even though there is so much potential to get it right!

aDDicteD1934d ago

i agree, i hope SF adopts it

Tonester9251934d ago

I also always loved the every Mortal Kombat intro

badz1491934d ago

a story in fighting game is equivalent to those in racing games! they don't really have the weight because the game genre itself makes people don't really pay attention. for fighting and racing games, if the control is good, the game is good, end of story!

Wolfbiker1934d ago

Battle Fantasia had an interesting was like a jrpg cut scene between fights...I thought it was a cool idea executed badly.

Smashbro291934d ago

That's an excellent case for why story mode is irrelevant. The game itself is terrible.

Pozzle1934d ago

NGL, the main reason I bought Mortal Kombat 9 was because I heard that the story was good. No regrets. By the end of it, I was really impressed by the plot and invested in the characters.

Kyosuke_Sanada1934d ago

Arc Systems have also did a great job with story modes in fighters like Guilty Gear XX and BlazBlue. King Of Fighters XIII have also shown that SNK is now taking their story mode more seriously as well...

LightofDarkness1934d ago (Edited 1934d ago )

Blazblue, Rival Schools and MK9 did a good enough job here. I hate how Capcom doesn't put in the effort at all (after RS). It's not 1994 any more! You can't just have Ryu and Sagat say "It's you! Let's fight and stuff!" followed by a few lines of text saying "Ryu goes a'wanderin' and trains some more, the end" and call it story.

Tdmd1934d ago

I lol'ed with your (sadly) accurate sum-up of SF plot! x)

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