Techtorial: Here's a guide about Battlefield 3's suppression for weapons (after patch 1.04) explaining its importance if you want to get more kills on the field. Probably the thing that separates the men from the boys.
Whether it comes through remakes or a new game with a similar style, DICE should aim to revive the glory days of Battlefield 3 and Bad Company 2.
hmmm I think there will be no old BF glory days for EA since they are loyal to their greediness and laziness :D
You're asking for a miracle with EA that will never happen unless they can exploit the money making schemes behind it.
This Battlefield 3 Reality Mod installation guide will show you step-by-step on how to install the new reality mod by Venice Unleashed.
Battlefield 3 Reality Mod release is now set for July 17, and we get a brand new release date trailer that brings the action and grounded gunfights.
Well you have to consider is that it's either flinch or suppression.
Flinch purposefully moves your sight to miss the target while suppression will reward those who actually keep there sights on the target despite the blur. Basically if you complain about supression I doupt there's a MP shooter you'll like.
Still a very nice guide. I like how supression isnt just limited to LMG's.
I feel like I am watching a Battlefield 3 special of "Look Around You"......
Good guide. Its much easier to get supression ribbons now also, they lowered the requirements from 7 assists to 4 so rack up those suppr pts!!
Now when I see someone hiding, I shoot in their area just to get them suppressed. I like the mechanic more now because it feels more realistic in this patch.
game breaking. Back in the day suppression was about dishing out accurate fire that actually hits your target forcing them to find cover for fear of dying. Now its like shoot 5 feet over his head and because of magically increased recoil and bullet spread he can't return fire. Now its just a spray fest. This really only benefits the camping noobs while attackers on rush are at a severe disadvantage as it limits their ability to fire on the move.
No one complained about suppression. All they had to do was fix frag rounds and MAV elevator and the game would be perfect. NOPE had to ruin a game and now we have to waits months for a fix. Its like DICE gameplay designers never played a competitive game before *sigh*