TVGB: "It’s a question that’s plagued me, and I’m sure other gamers, for years now; have videogames become too easy? If I reach back into my childhood memories, I recall spending months trying to beat various Mega Man games. Though it’s been almost twenty years, the frustration still feels fresh; those spike pits and perfectly timed jumps sent me into a mindset usually reserved for psychotics. But when I think about playing Uncharted 2 not too long ago, I dredge up a different type of frustration, one borne of the desire for an actual challenge. I died maybe twice during the course of the game, and when that occurred, there were no actual consequences; I was just dropped back in right where I left off. I’m not saying it was a bad game. There was just no real difficulty. And I believe there’s an obvious reason for this; marketing."