Gamespot: Silly dance sequences lighten the mood, but sluggish combat and a forgettable narrative make Kinect Star Wars a weak choice.
Nice. I want to see this bomb so bad.
Don't worry, it won't. They could sell a pile of dog poop with a Star Wars logo on it for $10. Which really doesn't even give them a reason to try.
unless they really have no interest in it or the platform its for. It is a matter of appeal. Does this game appeal to you? No. Will it appeal to others? Yes Is this the game that makes people go out and buy the platform? Remains to be seen. Im a fan of the movies and there are some games I like and others I dont. I would give this a try when it comes to the pod racing or force events but the dancing part does not appeal to me. I wouldnt want to see the game bomb in any sense of the word. I'd like them to see where it can be improved and either release a version on another platform or possibly a sequel. The sequel idea would be dependent on the reception of the first game. A remake or port probably wouldnt be as dependent. edit: @god, I do agree that the star wars brand is the selling point but it isnt the only brand to use its name recognition to sell products. When it comes to the bastardization of the SW brand, this game is not at the top of my list. That spot is held by the remake of remake of remake of the films. Lucas has taken what was once a great series and continued to tweak it to his liking (it would seem) instead of the fans. When it comes to games (generally speaking) I still say it is all about appeal. Not this game specifically because you can replace this game with whatever game you like and make the same statement. Many may not like Halo or Killzone but that doesnt mean that everyone else doesnt as well. This game has elements that dont appeal to me but it also has some that do.
This is one of those situations where, unfortunately, a lot of people saw this coming. I take no pleasure in the mediocrity of this game. :( Ah well.
"People shouldnt ever want to see a game bomb" Unless its a bad game that promotes further bad game making. Or to be more specific in this case, when said "game" is being sold based more on its brand value than anything else.
@Darth. Am a huge fan of star wars and I was kinda thinking about getting it, that, till I saw the "I'm Han solo" Like Lucas didn't bury my childhood memories only, but now they are pissing on it grave too!
It really would have been nice if this had been a quality game. The ideas behind it are cool, but execution....
"People shouldnt ever want to see a game bomb" 1) It's LucasArts. It's not like people are hoping for a game from a tiny studio to fail; LucasArts can afford one failure, and could learn from it. But then LucasArts hasn't learned anything from a lot of recent bombs. 2) We know that the game is sub-par. We're not wishing upon a star for an upcoming game to be BAD....we already know it is. 3) They're not implementing franchises that we all already know works and are still fan favorites. Maybe if their silly minigames and unimproved sequels did poorly, they would actually rethink their strategy. Wanting a knowingly bad game to fail so that they go back to doing what works well for reasons other than brand recognition and gimmicks? Not exactly a horrible thing. "Does this game appeal to you? No. Will it appeal to others? Yes" - Does burning ants with a lens appeal to me? No. Will it appear to thousands or millions of mentally disturbed people? Yes. So what's your point? That it would be a major shame if a game that some kids would like is missed? Just give them another crappy licensed game and keep them happy for 3 minutes.
Unfortunately that is not gonna happen, there are millions of kids & soccer moms looking for a way to spend time with the family. This is a family game all the way which leaves us hardcore guys/gals waiting for the next epic console Star Wars game.
I would much rather had the SW game sega made several years ago for the arcade. The light saber duels in that were pretty good in the way they were designed.
Hey LucasArts, how about you make Battlefront 3, or Tie Fighter 2 instead of this shit? What's that? You don't want people to buy your games? I see. Carry on, then.
Lucas: no! I wanna see Han solo dancing.
on a new tie fighter or maybe even a new x-wing vs tie fighter.
*cough* Jedi Knight sequel *cough*
dark forces? A sequel to JK...nah. Id rather it be completely remastered.
Hard nostalgia right there Jediwannabeon LOL
I know Kinect fanboys will hate me for saying this but everyone saw this coming except them. I don't know why anyone even still pretends that Kinect can be hardcore at all unless you have it as some pointless gimmick in a game. And before you attack me saying I was rooting for KSW it to fail, I wasn't. It was obvious what this was.
I think the problems is that they need games only possible with kinect or invent new genre for motion gaming. @vik Then why have it at their E3 conference? It should neon the show floor.
I was hoping this would be awesome but I knew it wouldn't...Kinect cant play real games.
This game is aimed at a younger audience I could tell just from the trailers.
So the force is weak with this one then? I think everyone but the most deluded kinect fanboy saw it coming. With a bit of luck even Star Wars fans will give this the middle finger and rent it if they feel they really must play it.
The PS3 Move version will be nothing short of EPIC! Trust...
Lightsaber on ! lol
Lots of trolling going on with Kinect Star Wars I see, but when Kinect Rush get top scores the threads are pretty damn quiet, I guess it makes you think. At least it didn't score as bad as that PlayStation Hero's game and this one will actually sell. I really feel like most reviewers don't know how to properly review Kinect titles or they try to grade them on the same scale as AAA titles. To me, a 5 is unplayable, which this game is very playable and has a lot of different fun aspects.
"I really feel like most reviewers don't know how to properly review Kinect titles" Why should reviewers treat Kinect games differently when reviewing them? Are they really that bad? "or they try to grade them on the same scale as AAA titles." But it's generally review scores that determine whether a game is AAA. "To me, a 5 is unplayable" Then what's a 4? or a 3? or a 2? or a 1? From what I have seen and know of this game I'd go as far as to say a 5 is quite possibly being a bit generous because to me a 5 is average.
5 is a game that may not appeal to the majority but a lesser demographic will find appealing.. That is how I see it anyway. Naruto UNSG has got 6/10 generally because average gamers who do not follow the series might find it weird and maybe a bit simple, Fans of the series will love the game... I agree with 5/10 because most hardcore gamers, as I said below, will find it mediocre. Children and casuals will look past the technical flaws and will probably enjoy it.. Scores 1234/10 are reserved for games which are technically very poor. At least that's how I see it...
Rush to get top scores?? As a gamer I gauge the success of a game by it's quality, Sales only come into it when a good game sells so poorly that it won't get a sequel... (I worry about Mirrors Edge every day, It didn't sell poorly but it was hardly a hit.) A lot of sales does not automatically mean a game is good. If this games sells a 2 million copies it will still be mediocre to Hardcore gamers. And these threads won't be quiet at all, trust me.
Kinect Rush which was the Disney/Pixar game that recently released to pretty good reviews. It also wasn't on rails. I'm also not sold on hardcore gamers, what exactly makes them hardcore? These are all just video games for entertainment and enjoyment, meant to take us someplace else for a while or to relax from real life. I hardly think any game as "hardcore". Maybe that is just me, but I believe people slap tags like casual or hardcore just for arguments sake. I will never do that, if I enjoy a game, that is all that matters to me, I don't give a crap what anyone else thinks about it. Also, "good game" or "bad game" is all relative. Some games that I've absolutely loved, were panned by critics, while games that I hate, sometimes get really great scores. Its really all opinion, the only real facts are sales when it comes to games. There are so many outlets that give out scores and GOTY awards now that its lost all meaning as far as I'm concerned. Back in the day if a game got GOTY, it was usually the biggest honor, now everyone hands them out.
These are the facts. Whereas Kinect is a cool piece of tech and has no doubt garnered the interest of tech fans all over the world, it is NOT a viable gaming platform. Lets move on shall we.
Its just as viable as anything else in my opinion. People said it couldn't do games that weren't on rails, its proven that wrong with games like Rise Of Nightmares, Haunt and Kinect Rush. People said it wouldn't offer anything for "hardcore" gamers...whatever that is......but we see great Kinect integration with games like Forza, Halo, Mass Effect and Ghost Recon, and great games like Child Of Eden, Gunstringer and Kinect Sports. I see it as something that is and can be fun, it can also add to a standard controller based experience.
buy this you must not
Yep. Saw this coming a mile off, but some people just weren't listening. Kinect is about as viable a gaming platform as smartphones are. i.e. better for everything else... EXCEPT GAMING. They will always have the limitations that have been ever so evident from the games that have been produced. Graphics will get better, performance will get better, but controls have the unavoidable differences. Neither of the two platforms have good control methods for games.
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