Las Vegas, Jan 5 (Reuters) - U.S. video game industry sales growth is expected to slow in 2008 as accelerated demand for software is tempered by a decline in hardware revenue, the Consumer Electronics Association said on Saturday.
Overall U.S. industry sales are seen rising to $17.9 billion in 2008, up 13 percent from an estimated $15.8 billion in 2007, the CEA said. That compares with a 22 percent increase from 2006 to 2007.
The expected decline in growth comes as the industry moves beyond the initial phase of the introduction of new gaming consoles made by rivals Microsoft, Sony and Nintendo.
Video game industry hardware sales jumped 50 percent to $6.6 billion in 2007, but are anticipated to shrink to $6.4 billion in 2008.
Now that all of the major consoles are established, hardware sales are expected to moderate, while demand for related software is expected to jump, as game owners beef up their libraries of new titles.
Software sales are expected to rise to $11.5 billion in 2008, up from $9.1 billion in 2007. That was a 7.6 percent increase from 2006, the CEA said.