GamerNode's Brad Tramel reviews Street Fighter X Tekken, the latest cross-fighter from Capcom. Through anecdote, he explains his frustration with SFXT and the genre as a whole. Read on for a full analysis.
Brad makes the argument here that fighting games are alienating the non-veteran crowd, which I think is spot on. Used to be you could pick up and play one o' these bad boys and the learning curve was merciful enough for newbies and allowed for fast-tracking vets. Yes, I suck at fighting games, and it's my fault for not being TOTALLY about them. But I ain't alone, s'all I'm saying.
Certainly from an online perspective, but last year's Mortal Kombat pulled off an effective single player mode rather brilliantly imo. I didn't have to be ultra precise with each complex move or combo, but there was just enough challenge to coerce me into learning mechanics and whatnot. If more current fighting games (Street Fighter X Tekken included) were to follow that formula going forward, I think non-veterans like myself wouldn't feel so alienated. And then maybe I'd muster up enough courage to go online and invest some more time in the genre.
That wasn't a review that was a I suck at fighting games rant so for that reason I am going to give this game an unwarranted low score. Whatever. Go play smash bros and leave the real games to the real gamers. I personally am tired of games being dumbed down for the masses (ex: Splinter Cell Conviction, Ninja Gaiden 3) this generation because of gamers like this so called author. Not every game needs to be made accessible. Seriously, it's not our problem people like you lack the ability to play complex games. There are plenty of accessible, noob friendly games out there for you to enjoy. Go play them instead and quit bitching because you are too lazy to invest the time it takes to become a decent player. This is one of the better fighting games I have played in years and most SF fans are not hating on the gem system. This game needs a little tweaking with some of the combos and balancing but I'm sure Capcom will get to it in due time. I have no problems pulling off the advanced combos after some serious practice. That is all it takes, practice. Even for die hard fight fans it takes "practice". So Allan Iverson but it does. Go grab a stick, put in the work, step up your game or move on to something else. But don't make the developer pay for your lack of ability and knowledge. A person reviewing a game that doesn't have the ability to play it? Awesome. Great review. Seriously, what's next martial arts critiques from a guy that watches black belt theater on Saturday afternoons?
It's okay. I know hearing the truth sometimes stings a bit. That's too be expected. See this is why they have categories for gamers. Hardcore, mainstream, casual and shovel ware. Find you wheel house and stick to it.
"Do you ever use a word despite without fully understanding what it means? I have a friend like that." Read: http://www.kotaku.com.au/20...
I'm sorry you feel that way. First, your personal attacks are unwarranted. "There are plenty of accessible, noob friendly games out there for you to enjoy. Go play them instead and quit bitching because you are too lazy to invest the time it takes to become a decent player." Second, and unnecessary personal attacks aside, the above statement counters my job as a reviewer, which is to review games as they are now—not how they are after a few months of practice. Sure, as Dan said above, I'm not all about fighting games, but I shouldn't have to be. If I was writing reviews for Shoryuken, then I would've pulled a different argument out of this. "This game needs a little tweaking with some of the combos and balancing but I'm sure Capcom will get to it in due time." I review the game as it is now. Next, I gave the game a 3, which according to the GamerNode scoring policy represents "standard video games and positive gaming experiences. They’re not outstanding, and not terrible, but playable and enjoyable." And that is exactly what Street Fighter X Tekken is. I'm sorry I didn't review the game based exclusively on how the competitive crowd sees it, but that's simply not my job. When reviewing MW3 I didn't do so based solely on multiplayer, and the same goes for every review I've done.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.