Electronic Arts discusses the different environments studied when creating a new look for FIFA Street 3.
"When we set out to re-create the FIFA STREET franchise, we did a lot of focus group testing and research. We found that making both the players and the environments photorealistic went against the kind of game people wanted from the FIFA STREET franchise. People were asking for a game to play with their mates that felt and played like an arcade experience. So for us, it simply didn't make sense to try to re-create a FIFA 08 look in a game like this. So after a lot of research we set out to create a new game look while creating a new gameplay engine using the technology from NBA Street and the FIFA 08 game engines," writes Joe Nickolls who is a Line Producer at EA Canada.