Battlefield 3's UI has been criticized a lot, and now it's revealed that the design of the UI was outsourced and not done by DICE.
Halo veteran Marcus Lehto's studio, Ridgeline, will now be joined by DICE on the project.
Whether it comes through remakes or a new game with a similar style, DICE should aim to revive the glory days of Battlefield 3 and Bad Company 2.
hmmm I think there will be no old BF glory days for EA since they are loyal to their greediness and laziness :D
You're asking for a miracle with EA that will never happen unless they can exploit the money making schemes behind it.
This Battlefield 3 Reality Mod installation guide will show you step-by-step on how to install the new reality mod by Venice Unleashed.
My only problem of the HUD is it has so much clutter. Do i really know where sites, A, B, C etc. are at all times and right in my face? cmon thats what the mini-map is for and after like tens of hours of playing I am sure everyone knows where objectives are located. clutter takes away from the immersion.
should have option to turn it off
Its not very console friendly. Obviously made for a keyboard and mouse.
I haven't had much of an issue with the UI.