OXM UK: "It's a tough play... but it could have been tougher still. Fearful of deterring pain-averse players, Microsoft requested that developers Digital Reality and Grasshopper Manufacture dial down the game's normal difficulty."
Bunch of blouse wearing sunday drivers! Quit crying and challenge yourself a little. Dying and learning from your mistakes are part of old school airplane shooters.
I guess no one that makes the decisions at Microsoft has played Dark Souls.
Difficulty should be more about choice and there is nothing wrong with lowering that barrier. Not everyone has hours upon hours to "challenge themselves". If you want harder, it takes two seconds to flip the switch.
I understand the your point and difficulty choices are important, but the essence of certain types of games is to be challenged a little. With airplane shooters, there's really not much to the gameplay aside from dodging bullets. The developers stated that "normal" mode was actually easy. If the game becomes even easier, then it is no longer the game it is supposed to be in the eyes of the developers.
Nothing wrong with games being difficult even on standard play, but when it's insanely difficult at the normal level it could turn heads away. Have you guys played Shinobi for the PS2? The game was ridiculous and unnecessarily hard! There was a platform level with invisible floors... come on! Earthworm Jim, Battle Toads all hard as hell, but respectfully hard. I say that to say this nothing wrong with a challenge, but it shouldn't be insanely spiteful. I want to enjoy the game too
I guess that's why dark souls was really easy compared to Demon's Souls. Microsoft had them dumb it down for the casuals. Demon's Souls 2 needs to get made. Just abandon the mediocre dark souls game.
I should strangle you for calling Dark Souls mediocre.....But I won't....love and tolerate. Also....What does that have to do with Sine Mora? -_-
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