The constant threat of violent death isn't protagonist Murphy Pendleton's only problem in Silent Hill: Downpour. He's also really bad with maps.
Funny how something so simple when done so poorly can hurt a game immensely.
Maybe it's like...unreliable on purpose? Like the devs *want* you to feel lost and confused?
Or maybe I'm giving them too much credit?
Yeah, like how people say the crappy controls in Resident Evil added to the tension.
Except that they were just bad controls.
you must think that all action games with pre rendered backgrounds have bad controls then lol the classic re games were about item management more than anything else when it comes to gameplay, since RE4 enemies drop ammo LOL how unrealistic is that.
Maybe the character loses his pen along the way?
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