Videogamer: So. We're sat in a presentation at GDC. Mark Rein, Epic's VP of Making Noise, is showing off the new bells and whistles for the Unreal 3 engine, like a carnival hawker trying to sell you his magic cloth.
Tim Burton’s vision of Gotham brought to life by passionate fans.
They should have been made a batman game for the best batman movie. This looks amazing and now I must watch the movie.
YouTube's 'ackehallgren' has recreated the Rimmer's Rest from Star Wars Dark Forces II: Jedi Knight in Unreal Engine 4.
NVIDIA and Epic Games have released an official Unreal Engine 4 RTX Tech Demo.
Really impressive tech but I don’t even notice all of these benefits in real life, never mind being chased by zombies in a video game. Rather devote resources to resolution and frame rate.
Yes after seeing the Unreal 5 ps5 reveal, I thought that's where we were heading. But saying that I have read various articles that suggest its easy for developers to still work on Unreal 4 and carry everything over to Unreal 5 when needed, we shall see.
I couldn't care less if UE4 went exclusive to microsoft and the next xbox. UE3 was the far worst engine this gen for the ps3 and sony had no choice but to accept that most multi-plats used it.
I would rather sony create a whole new engine for the ps4 and make devs use that. So then we could get games that rival the uncharted of the next gen.
Probably because whatever number they shove on the end of it it's still going to be behind the times.
Unreal engine was good at the start of the gen and got worse as time passed by. The weaknesses were further highlighted when devs with their own engines raised the bar in the likes of Killzone, Uncharted, LA Noire, Battlefield, GOW etc.
At the end of the day though, it is like an open platform engine. Its not meant to be superior, its meant to be a 1 for all engine. A cheap solution to building games on multiple platforms.
give it to EA !