We live in an age of action and violence, and it is rare for a game to be as daring as Journey for the PSN is. ThatGameCompany places you in a desert, stranded, with no direction aside from the basic control scheme of movement of yourself, and your camera. You have no choice but to move forward, and in a distance, you see a mountaintop with a beam of light. From there, the journey begins. Is Journey worth the risk that ThatGameCompany took, or does it fall shy of success?