A new game is released to market with a great soundtrack, superb writing and localization, a great visual aesthetic and sharp graphics and garners a slew of sterling reviews. It proceeds to fail miserably in sales, dooming this promising series to an early and undeserved death. It’s a tale that gamers are all too familiar with. Too many notable games have fallen into this hole and never recovered. For a while it looked as if EarthBound was going to avoid this fate as, despite its lackluster sales for the Super Nintendo in 1995, a sequel was shortly in development for Nintendo’s new 3D system, the Nintendo 64.