It was E3 2005 when Alan Wake was first unveiled.
The ambitious story-driven thriller was from Remedy, the studio behind Max Payne. A series it had just sold to Rockstar for $45m.
“After Max Payne, we could have sat on a beach sipping cocktails for quite some time,” Remedy’s head of franchise development Oskari Häkkinen tells MCV.
“But our hearts were in making games, not sipping cocktails. So we re-invested that money into our next game, which was Alan Wake.”