An aspiring games journalist gives up his 15-year dream of making it to the “pros”.
this is for everyone: If the advice people are giving you is "Don't even try", it doesn't mean give up. It means try harder. And get advice from someone else.
most people should give up
Lol like Jim sterling and IGN! Half the games they say suck are good. Ninja gaiden 3 is no 3/10 a 7.5 Atleast. It no ninja gaiden black or 2 but it's still fun...and raccoon city is good and same with kid Icarus. Then there is COD...they praise it for doing things they bitch about with every other game. "ninja gaiden 3 looks aweful" yet it looks better than 2! And mw3 looks like mw1 and it's praised like its a revolution...
its all preference which is very subjective which is why you should read different reviews to see if the game in question has any redeeming qualities and at the very least rent that game that you have deemed a maybe to see if its any good anmy then pick it up if you like it (or haven't completed within the rental lol) ps i don't recall anyone ever saying any cod game looked good
Tell this dude to take me for a good example. I'm 14, and run, edit, and write majority of my gaming articles at EpicGamesReview.com Now this isn't my BIG BREAK! or anything, but hey! It's a good foundation to learn my way. And I've gathered a bit of attention from the whole thing too. -RP
Read this wrong, nevermind. Have fun looking for another job, dude.
who are you again?
I can imagine writing professionally about games must be tough. It's like games testing, people think its a glamerous job of 'I get to sit around and play games all day!' but a lot of them will be crap, or games you don't particulary enjoy. Writing about games as a job just means you'll get a game and have to blitz through it and still have time to write a good enough review. Will you enjoy it? Perhaps. Would you have time to go back to it and play more if you really enjoyed it? Doubtful cause the next game will arrive shortly. However, I'd personally love to write about games and get paid for it. But I agree with this article when it says the industry is broken. Where once it seemed to be an incredibly creative outlet for people, that side seems to have gone and now its a thriving business and when it becomes a thriving business, that means people are put in charge that know little to nothing about computer games, just about money and making more of it. Of course money needs to be made. But it seems that once the industry wasn't afraid to take a chance, it was creativity first and money second and the money was all the more sweeter because that creativity paid off. Now its like the film industry and Hollywood, no risks, only safe bets. Look at Activision with CoD, think they'll let that Cash Cow die? It's hard to get your foot in the door and its hard to get noticed. What can you do? Persevere and hope you get noticed and hope that someone gives you your shot or give up tell yourself you'll never make it?
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