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Street Fighter IV '2D vs. 3D'

Producer chats about 3D graphics, 2D game...

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moujahed3494d ago

No matter how much you doubt it, This is the right move, and it'll be a killer.

boodybandit3494d ago (Edited 3494d ago )

I like the direction they are taking this game. I just hope it plays true to it's roots. I can't wait to find out for myself! I am so pumped for this title I dusted off my Street fighter 3 3rd Strike and played it nearly all week long.

Genki3494d ago (Edited 3494d ago )

but I'm not quite sold on what I'm seeing just yet. Even if they don't/can't get the art style of the trailer down, they MUST get the fluidity of the animations and the cloth physics. I see zero cloth physics in what little there is of the gameplay. It seemed to add a certain flair to the teaser if you ask me, and the lack of it makes the characters seem more lifeless and static.

In any case, I still hope the final product will be good so this definitely has a blip on my radar.

Salvadore3494d ago

As long as they achieve that Streetfighter feel.

Prismo_Fillusion3494d ago

Wow. I'm shocked!
This actually got me excited for the game.
I haven't enjoyed a new fighting game...in a long time. A very long time.

Most of the 3D games got far too complicated. Having to move your character in 3D while remembering far too many offensive moves, and then the addition of far too many defensive movies is too much for me. It takes away from the simple fun of the old fighter games - just kicking ass (and getting your ass kicked).

(I know Guilty Gears has maintained the 2D feel, and props to the series for that.)

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