Syndicate’s co-op component does a much better job developing an identity. In it, you play as one of four agents for a fictional syndicate, tackling nine missions with up to three other players. As is the fashion, you can customize your agent’s loadout with different apps and guns, and the points you earn in-game translate to gun-improving research projects, upgrades for your apps, and chip enhancements that buff the base stats of your agent. You can even create your own syndicate, which is re-skinned clan support. The functionality is nothing novel, but it is appreciated.