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Alan Wake (PC) Review - Gaming Nexus

From the review: "Remedy’s high-concept horror drama, Alan Wake, spooked its way onto the Xbox 360 back in 2010, after a protracted 5-year development cycle that included false starts, scrapped ideas and even a shift from sandbox gameplay to linear exploration. It turns out that Remedy was wise to refine their first big project after Max Payne; Alan Wake was a rich, multi-layered experience that tested the boundaries of narrative in games and served up a hair-raising horror-action experience to boot. After even more will-they-won’t-they back and forth, Remedy announced Alan Wake for PC, cancelled it, and then re-announced it late last year. So now that Alan has typed his way onto the PC, is his journey still just as chilling?"

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