Dual Pixels - Over the years, it's pretty obvious that shooters, and all video games genres, that generally have had plausible learning curves have been eradicated in the face of mainstream gaming. As a result, gaming experiences have become more dull and saturated.
i played 5 mins of killzone3s multi-player demo, and cancelled my pre-order.
it is a shame, because i was unstoppable on kz2 with the tactician using an assault rifle.
What is up with people this gen? Just because they suck at a game they blame the game itself instead of themselves for having the lack of skill to adapt to the game?
If the controls were broken how come I had no trouble playing the game then, huh?
Killzone 2 is THE most tactical shooter this gen. All other shooters this gen are just your typical run in the mill run and gun shooter/ CoD knock offs.
Too bad most of you shunned it because you didn't want to take the time to get a Konami ID, or because of a bit of start up lag... or even because you were so brainwashed by the plethora of FPSs coming out every year that you couldn't adjust to a new control scheme. Shame
Like what LightofDarkness said just down below; games like Ghost Recon, Rainbow Six, and ARMA are tactical shooters. Not Killzone, not MGO, not MAG, not Halo.
People seem to think they want a hardcore realistic shooter but most would quickly give up on it before they learn to be better at it.
Publishers know this. Thats why they wont risk big money on a game that will be traded in within a week after purchase no matter how great the game actually is.
Anxiously awaiting ARMA 3.
This guy has worked on numberous FPSs that I've enjoyed immensely.
If he needs $200,000 to start a new game, I'd gladly pitch $5-10.