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I Am Alive Review [Gaming Survival]

I Am Alive has had a long, rocky road to its release. When announced at E3 2008, I Am Alive was slated for be a full retail game by developer Darkworks. The full CG trailer depicted a world where even a bottle of water was worth killing for. Shorty after the trailers release, I Am Alive struggled to survive. Development reigns were handed over to Ubisoft Shanghai who decided to finish the game as a downloadable title. I Am Alive does have a strong core concept with clever combat and stamina mechanics, but a poor story pulls players away from the bleak world around them. - Craig Hart

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xAlmostPro1573d ago

when i first heard of this game it sounded promising.

Then i seen it and it just looks like they tried to milk the assasins creeds physics even more, almost like they've tried to combine AC with UC in a survival setting. Also it's not that impressive graphically.

I'll wait for more reviews and a demo before i fully decide on my judgement though.