The score and a few other details have been revealed from the Official Xbox Magazine’s review of the upcoming Playstation 3 and Xbox 360 game, Ninja Gaiden 3.
Sad to see this master piece IP take so many steps backwards. One weapon, no limb removal, ninpo is a use it or lose it affair and so on. Even the review contends: “a noticeable step back due largely to all the gameplay decisions that are taken out of your hands.” So sad, as this IP was one of my favorites next to Gears of War and Mass Effect. I think I'm going to cancel my pre-order, the more I hear the more I think it is a waste of my money. Signed, a huge fan!
I own Ninja Gaiden, Ninja Gaiden Black, Ninja Gaiden Sigma, Ninja Gaiden Sigma 2, Ninja Gaiden Sigma Plus. As disappointed as I am about some of the changes, I am keeping my pre-order because of the sentence that everyone is ignoring: "Stacked up against its contemporaries, however, it still stands among the finest fast action experiences on Xbox (Bayonetta excepted). The time spent with Ryu both behind and without his mask is riveting.”
with Morganfell...on this one.
I am a Ninja Gaiden fan girl and to see this happen to one of my favourite series it kind of saddens me and makes me angry. NO FUCKING WEAPONS!
Wait wait wait! Hold on for a second. One weapon only?? You mean there is only your sword? And its NOT upgradable????? *cancel my pre-order* Sorry but since Mr.glasses left team ninja and all I heard is negative reaction from ng3.
Yeah, Hayashi already told that NG 3 only have one weapon type in story mode that is a sword / katana. This far i only spoted 2 sword. One in chapter 2 given by Ayane is Jingu-maru (Hayate sword). Second is Blade of Archfiend when Ryu fight that prof X wannabe. Well if you want to include Dragon sword than so far NG 3 had 3 sword. But look's like i too will skip NG 3. Maybe i will buy it later but when the price is dirt-cheap...
I can take an even crappier story.. no limb slicing.. implementation of optional QTEs.. no chests or whatever.. but ONLY ONE WEAPON??! That's fucking insane. One of the best things about NG was the exquisite selection of awesome weapons! I can understand a few shortcomings, no Itagaki, lower budget, casual players targeted, etc. But this is a total regresion of the franchise that involves stripping off core elements, completely deleting the fun out of it, and basically telling the long time fans "FU" as the series crashes into an ocean of mainstream shit. ... fuck! edit: Added a drawing I made for reddit when I saw the first trailer. [IMG] http://i.imgur.com/77uYq.jp...
I think the thing that hurt me the most was the: "the gameplay in the sequel has been streamlined and simplified due to changes like having only one main non-upgradeable weapon and health regeneration after every battle." Those are words I didn't want to hear. I play tons of H&S games, and NG was the franchise I'd go to if I wanted to pull my hair out or needed a stern challenge. Health regen is the worst thing, please this isn't COD. This doesn't even make sense. One weapon? NG was known for it's varied and KICKASS weapons. This makes me sad. I think I'mma go play some NG2 in tribute for this franchise. I'm running out of good H&S games here. First DMC reboot and now, NG streamlined
Wait this game only has 1 weapon and its not upgradable. Holy crap that bit of news just turned me off this game. All the weapons and their upgrades is what made this series great. Also no limb removal, what did the developers do sit down and name the things that made he series great and say lets take them all out
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... but it mentions alot of negatives, like only 1 main weapon that can't be upgraded, regenerating health after every battle, no limb-removal, poor unmemorable bosses, QTE's (although they can be turned off), and basically simplified and easier gameplay... In short, every Ninja Gaiden fan's worst nightmare.
Ninja Gaiden died soon as Itagaki left Team Ninja.
... even the Sigma ports he wasn't involved with, were worse than the original games, and even the recent Vita NG was screwed up by leaving out the option for original voices and reinistating the censorship in the european release...(!) The new guy heading Team Ninja and responsible for all this, is CRAP.
Agreed, the ports were terrible so as I figured this wasn't going to be much better. Tried to keep an open mind, but the more I hear, the less I like! I think I'm going to cancel my Collector's Edition....
Sigma 2 was worse than the original alright (less enemies, no blood) but the first one was a carbon copy of the original game but with much more content, wide-screen and HD support so don't come here with that BS now. Of all the original NG versions Sigma is the best. Period.
@Megaman_nerd *** the first one was a carbon copy of the original game but with much more content, wide-screen and HD support so don't come here with that BS now. Of all the original NG versions Sigma is the best. Period.*** One of the biggest issue I had with NG Sigma, was in fact the controls. Team Ninja (led by Hayashi) screwed up on the control timings and the game is less responsive. Hayashi did it again on NGS2! >( NGB also had controller rumble, that provided a feedback that I missed in NGS. The upgraded graphics and widescreen in Sigma obviously was very nice. The only real additional content was Rachel, but she actually made the game worse! NGB also had exclusive content including the unlockable original Ninja Gaiden Arcade and puzzles. So I would hardly call NGS the "better" version in my opinion. Of all the versions, I preferred NGB.
... Sigma 1 was censored in Europe, as opposed to Ninja Gaiden Black, which was perfect and uncensored! Also, the Rachel levels added NOTHING to the game. In fact, they actually brought the quality of the game down cause she was much less fun to play with. If they were gonna add a new playable character in that game, it should always have been Ayane.
@ gamingdroid- I'm sorry, but bringing controller response is very inexcusable, it wasn't screwed up at all, stop being an ignorant, because for some reason, I find the controller response rather well in Sigma, maybe you're not used to the PS3 controller since you're more of a Xbox player, & I'm telling you this because I played both versions of NG, it's equally good on both controllers, but I find the PS3 controller more suitable for NG than Xbox, like Xbox controller is more suitable for FPSs, rumble wasn't included because the former PS3 controller didn't have any(why did you think it wasn't called Dualshock 3, just Sixaxis), but can't be crying for rumble like if it's a vibrator!!! Also, besides Rachel(which wasn't as bad as some people make it seem like), Sigma 1 featured dual swords, healing during battle so there was no need to press start button(before NG2) enemies riding in bikes, the fish men(new enemies at the time), shoot arrows in mid-air, fight in water surfaces, & for the first time, fighting Gamov as a Boss, it was a far better game for me than both NG & NGB!!!! Megaman_Nerd- Actually, the inclusion of 3 extra characters, online play, an extra weapon made Sigma 2 better than NG2, Sigma 2 wasn't bad at all like some people make it seem like because it was a PS3 release... I'm saying this because I played both versions, NG2 had constants slowdowns & it was thanks to the blood, the number of enemies was primarily in one section of the game(if memory serves me well since I beat it the same week it came out 4 years ago when MGS4 also released), which made it run very bad, like if it was 8 frames per second... If blood was removed it was for the sake of the game's performance, not for the looks, I take performance over looks any day!!!!
I'm sad to see so many features dropped from the game. Multiple weapons, upgrading, Ninpo, and tough bosses are all staples in the Ninja Gaiden franchise and should have never been cut. If the rumors are true then you can only blame Tecmo since they're supposedly cutting budgets on their games. This seems to have been common practice in Japan with all but the top developers / publishers. Unfortunately I see Tecmo as one of the first "big" developers / publishers to go bankrupt. If so hopefully Capcom, Namco, Konami, or a Western developer picks them up. There's too much talent and history there to let it go to waste.
@Tito08 **I'm sorry, but bringing controller response is very inexcusable, it wasn't screwed up at all, stop being an ignorant, because for some reason, I find the controller response rather well in Sigma, maybe you're not used to the PS3 controller since you're more of a Xbox player, & I'm telling you this because I played both versions of NG, it's equally good on both controllers,*** So you can NOT tell the difference, and I can, but you think I'm ignorant? I'm speechless.... There is most definitely a response time issue regardless of you can tell it or not so it sounds like you are being ignorant to it. ***I find the PS3 controller more suitable for NG than Xbox,*** Personal preference is irrelevant. ***rumble wasn't included because the former PS3 controller didn't have any(why did you think it wasn't called Dualshock 3, just Sixaxis), but can't be crying for rumble like if it's a vibrator!!! *** Irrelevant, it is lacking rumble that provide useful feedback.
@ Gamerdroid- I said I find the PS3 controller more suitable for this game than the Xbox due to the fact that the DS3 has seen more single player action adventure games like Devil may Cry, Onimusha, God of War & more, which meant that I didn't have a problem playing the NG games at all, & I owned the ones for both Xbox & 360 which great as well(I'm not saying 360 controller is bad for action adventure games), but I just stated that I prefer the DS3 for this type of games while the same can be said for the 360 controller for FPSs so the truth is you're actually a bigger ignorant, you know it, & most people in this site knows it !!!!! About rumble, seriously this isn't something you actually need, & don't ignore the fact Sony had a dispute with Immersion for the rumble, so Sony was forced to release the console without it, that's why it was called Sixaxis, not dualshock, because it didn't featured rumble, check your false facts partner!!!!!!!!!
@ Yi-Long- Mentioning Rachel's levels & play-style to bring down the quality of the first Sigma game is a very poor excuse & ignorant in your part my friend.... She was completely different from Ryu in fighting style, but it was a bonus... Sigma 1 brought the dual-swords & healing during battle more useful so there was no need to press start button to get health, plus some more content, & some enemies riding in bikes, & leaving out the original voices doesn't mean it's a bad game, voices are not part of game-play, then why Zelda SS doesn't have voice-overs & still gets good scores, that's right, only thing I liked about the originals was the ability to unlock the original NES games and the original arcade game in Black, & the fact that NGB wasn't censored in Europe doesn't make it any better!!!!!
I disagree. NG Black is the best as it was pretty much perfect - balance, controls - the lot. The thing is , NG games are structured, there's a reason why every enemy + every arena is set out as it is. That purpose is to challenge you, make you think about what you're doing , and to make you use your skills in different ways to overcome these problems. Which is one of the issues I have with Sigma - instead of keeping some of the more interesting setups, they've been removed or replaced ( like the room of 100 fiends.) Also , Sigma does have extra content , but it's also MISSING content from the original - ( like a half of the temple level which was replaced with a single room with two armoured knights.) On top of that the game structure has been messed around with -( note, the difference in the times in which you fight the Lord of Fiends in both games.) Sigma does have a number of differences to NGB , and they're not all beneficial - which is why some people still prefer NGB. As for Sigma2 , I actually liked the bonus content a lot. The problem for me was that they screwed up almost everything else. Infinite ammo, lock on button , no puzzle items at all, dumbed down A.I , fewer enemies + messed up structure and the lack of gore - not just in game - but the cutscenes as well, some of which look laughably bad in Sigma2 (like the first one with the werewolf!) Also about the slowdown. In NG2 the game slows down in two places - the stairway before you fight Elzibet , and also one of the corridors on the airship - it's always those two places regardless of difficulty. In Sigma2, when you play on higher difficulties the game slows down on every single level , despite having fewer enemies, no blood or severed limbs , and no video screens either. .......No gunship battle, or twin dragons, or deathworm, you only get to fight the water dragon's head from a platform (instead of on/under the water like the original.)... ....They messed up the shop/inventory, no environmental take downs (like with the dive-bombing fiends near the Statue of Liberty), + the way the game stalls for two seconds every time you open a chest with a video tutorial. I could go on.... No way is Sigma2 better then NG2, no way. Hayashi clearly has different plans for NG to what Itagaki had. He wants the game to be more accessible, and to appeal to a wider audience. Note, I don't think the Sigma games are bad, I just don't think they're as good as the originals. As for NG3 8/10 is still a decent score, so I'm going to keep my pre-order, for now at least..... But I'll have to wait for Devil's Third for my hardcore fix.
True, I acknowledge what you just said, & you're right, NG2 was a better game in a challenging level than Sigma 2, but Sigma 2 offered more out of the 2 due to the fact that it offered 3 extra levels, 3 extra characters & bosses & better graphics, I'm talking feature wise & some other interesting stuff.... While I liked NG2 & beat it, it suffered from technical issues like slow down & drop in frames, & it was more due to the game's gory nature, which was why they toned it down from Sigma 2, while it had a few problems here & there, it pretty much fixed the problems NG2 had, while I still consider NG2 the more challenging of the 2s, which I agree with you, but Sigma 2 wasn't a bad game at all... Some of those people blamed the blood removal as if they're vampires, also Sigma 1 featured survivar mode, which featured the 100 fiends room, but it was sold as DLC, so pretty much Sigma 1 was the same as Black!!!! As for NG3, an 8 is a fine score, but I know it's being a huge step back from it's predecessors, I don't know what the hell went through Hayashi's mind!!!!!!
Woah no cameo from dead or alive aside from ayane? Fail Spoiler Kasumi should be in the game given that at the end of ninja gaiden 2 she made a cameo. What was that for then? /Spoiler Only 1 main weapon why?...wolverine claws, vigorian flais should be in game.
what have they done to you! 0____0 regenerated health, no items, no chests, no upgrades, no other weapon beside the sword... This is an outrage!!!!
To be quite fair, Ninja Gaiden has not had very good boss fights. Most fun fight I remember is Elizabeth from NG2. Most of the boss fights where boring. QTE's are a negative for this, but a pro for GoW? Wow. IDC either way. The one weapon thing... I am not about to defend that, I will miss my claws and scythe.
... were some of the best boss-fights I've ever played. Who can forget both Alma fights? I loved that many of these fights first seem impossible, and slowly you would learn and get better and beat it.
Alma was memorable that thing pummel me into the ground so many times, to me she was a final boss fight right in the middle of the game. Doku was awesome also
i flippin hate alma, i wish she was real so i could literally cut her head off. anyway, its sad to see all these changes, it seems for every step forward they made they took two steps back. oh well though, ill still pick it up in a couple months. seems like it just pulled a resident evil 5 / mass effect 2 ( still going to be a great game just not as good as the previous games )
I'm late but I gotta jump and co-sign on the Alma fight, especially the first Alma fight. When you consider the speed, timing and overall skill that it takes to beat he, she is probably most difficult but un-cheap boss in gaming.
QTEs are good for GoW probably because they've been apart of the series since the very beginning. That's just my take on it though. One weapon in this game? I can't even find logic behind this. I swear, sometimes I feel game designers just want there games to get criticized.
Ninja Gaiden and GoW aren't the same type of hack and slash titles.
I don't believe that was the point he was trying to make.
flop confirmed :D
I know! 8/10? That's even lower than a 9/10
i own all the ninja gaiden games but i always fail to complete them so as noob this changes are welcome to me XD
My theory is that weapons will be dlc. It otherwise makes no sense. Would you build several racing games - then its new iteration removes the tires! (since technically you could drive on the rims!) lol Dismemberment I can see being taken out. It relieves the processor physics stuff I'm sure. Blood is back! (ps3) The story is a big improvement apparently.
Okay...now I'm a bit disappointed. I swear, if weapons are dlc.... I may just get this game in the bargain bin.
Dumbed down to hell. Guess that's what happens when a XBox game goes full-on multiplatform (see Mass Effect for more info). The Sigmas were already easier (and the new characters weren't even balanced for the engine), but this one seems to go way too far. And the weapons ARE DLC, undisputed. Previous issue of OXM had a preview about that. They're DLC for multiplayer.
I just read the last part.....can you show us a link to ng3 dlc mp weapons? I believe you. It totally feels like that's true. I just want to read it for myself.
Whoa there! I'm speculating that weapons are dlc. And if so...that's horrible. But it wouldn't surprise me. Just like mp. Mp doesn't belong in NG. Co-op is pushing it. But competitive mp?! They added this to create a reason to hinder trading it in. I'm getting it for the story...this same review mentions its the best in the series. (which isn't hard to do) And for those who are worried about it being noobified. It has 5 difficulty settings. Insane is very likely hard or normal NG that were used to. And let's face it....mar 20th other game release is to be shunned by all! Crapcom dlcifed games are not to be supported!!!
It's a sad sad day to be a NG fan:-( I loved how stupid hard the first game was. I loved the dismemberment and wide array of weapons to choose from in the second game. I loved the difficulty of both...Seems the newest one has none of those things that I loved. *sobs uncontrollably in a corner*
I hear you. But their are 5 difficulty settings. QTE can be turned off. And this ng3 has the best story. But it's a different game for sure. And let's face it. Those weapons are ripe for dlc from company viewpoint. Those douches know they can make money on those! Their equal to new fighters in a Crapcom game. Mp has a online pass too by the way. Rage on! I'm pissed too.
One weapon only? That turned me of immediately. Why do that? I was perfectly happy with my CHOICE of weapons and you just took that away for no reason at all. Explain why you did that Team Ninja. We are listening. An if the word DLC is mentioned in any way, no NG3 for me.
I thought Itagaki leaving them would make things better. You know...maybe they could add a story to the series? :/ This makes me sad.
In other words, they turned a hardcore japanese series into a casual-friendly baby game. You'll no longer feel the rewarding progress of your gaming skills and reflexes, just the poor taste of a generic button masher. I just can't wait how much they will screw up Dead or Alive.
it seems they dig their own grave the game was dumbed down so even a 3 years old children can play it. The only way to put some sense in any developer is not to buy the game at all it will be a major strike that will give them to think. As long as people buy whatever they throw on the table they will laugh in our faces. Do gamers have the balls not to buy this game if they are so upset about the changes or they continue to feed the ignorance. you know there are other ways to play this game without buying it if it doesn't deserve.
i don't know....only one sword? I don't even use sword in NG2. Where is my talon, Flail or the Staff (forgot the name)? But i guess they improve the story and hopefully the battle mechanic is still fast and furious like usual.
There are so few good games in this genre, so I'm interested in it. I can really only think if GOW and Bayonetta that are worthy of dollars. I do wish they kept the limb chopping, who doesn't like chopping limbs with a samurai sword. If i play another generic FPS or 3PS i'll puke, so if the story is solid i'm happy to play something a bit different. Most importantly, I love games that make you feel powerful but still requires skill, like every death is your own fault and could have been prevented but not from trial and error.
I saw this coming once Itagaki left. This just looks like a button masher now. Only one weapon and its not even upgradeable. Health regenerates after each fight? This isn't Ninja Gaiden, just as Splinter Cell Conviction wasn't Splinter Cell.
I own them all and participated in that NG tournament on the Xbox for the Hurricane packs and placed in the top 40 and won a NG t-shirt. Let me just say that this saddens me, it is a step back and not the combo loving, limb chopping, strategic hack and slasher we have grown to love. I just don't know what to say or how to communicate how utterly ticked this makes me. Pre-order cancelled last week when my friend got his OXM early and read the review to me. The reviewer copped out and gave it an 8 when clearly reading the complaints it was a 6 to 7 range game. Bayonetta must now carry the torch I sure hope we hear about a sequel soon.
It's ok we have Devils Third
the game will be more like a shooter though. Like Wet.
That review was disheartening , NG was one of my favorite franchises !. I really dont understand some of those design decisions SMGDH!
Glad I did not pre-order after looking at all the crap it is missing..
If it's this bad for NG3, I hate to think what may happen with DOA5.
More excited about Itagaki-sans Devils Third.
From what hear they made the game much easier.... honestly I really hope SO. It is the difficulty from the previous games that made me not like the game at all. Will it be as easy as the god of war series?
This just got erased from my must have games list
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