Kingdoms of Amalur has a strong team and great combat, but is that enough?

Since the final quarter of last year, gamers have been practically inundated with massive RPGs. With the likes of The Elder Scrolls V: Skyrim and Dark Souls leading the charge of the 100+ hour club, is there a spot for yet another game? The development team at Kurt Schilling's 38 Studios seems to think so, as they have squeezed Kingdoms of Amalur: Reckoning between those two game and arguably the year's biggest RPG: Mass Effect 3. How does this new IP stand with the big boys? Fairly well, although there is more than a little room for improvement.

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