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Twinfinite: Stop and Orbit the Flowers

Generally, a game is judged by its graphics, storyline, gameplay, or overall value, all of which are legitimate criteria for judging a game. Sometimes, however, one of the best ways to judge a game is not what you can do to entertain yourself, but how much you can entertain yourself while doing what is essentially nothing that moves the game forward. That doesn’t include intended diversions such as seeking easter eggs, hunting down glitches, or losing yourself in a side game or minigame. I mean nothing.

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