Top
30°

Tomb Raider Underworld: Game Save System To Remember Debris

Tomb Raider Chronicles, December 28th 2007:

Among a slew of new features being stencilled into Tomb Raider Underworld by developer Crystal Dynamics is a dynamic new game-save system whereby the position of debris and enemy corpses will be recorded to file, ensuring seamless game-play for those hanging up Lara's boots in favour of a quick brew.

Read Full Story >>
tombraiderchronicles.com
The story is too old to be commented.
Skerj3523d ago

Wow, Eidos actually made a decent choice by giving this game to Crystal Dynamics I can't believe I'm actually looking forward to a freaking Tomb Raider game.

Waffle-boy3523d ago

But this is not anything new, and its certainly not a freaking news story! This has been used since the first savegame in a game ever. Saving information to a file, I mean. Many games "save debris and corpse locations OMG!!".

LinuxGuru3523d ago

Can you say....

Unspectacular?