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Fallout: The game that almost never was

Vox Games: Speaking at GDC 2012, Obsidian Entertainment's Timothy Cain calls Fallout "the game that almost never was." The innovative post-apocalyptic RPG started life as a skunk works project Cain tinkered around with alone in his office. It became a franchise and an inspiration. It was almost cancelled twice.

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theverge.com
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hano2390d ago

Glad they made it.
And sad that Bethesda ruined it.