The X Button writes: "The Last Story ultimately feels like something of a hybrid, clinging on to old storytelling techniques and character concepts whilst also trying to move the JRPG genre in a new direction. There's a world of difference in the gameplay between this as Sakaguchi's previous effort, Lost Odyssey, but the reliance on tried-and-true storytelling makes The Last Story feel much less radical than it really is. The Last Story's newer ideas don't always work as well as they should, and perhaps aren't given the time they need to develop fully, but Lazulis Island and its inhabitants are rich in charisma and easy to empathise with, ensuring that you'll be swept along with the story irrespective of how familiar it might sometimes feel. This isn't, perhaps, Sakaguchi's greatest game. But it is still a great one in its own right."