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Quantifying Luck in Games

I want to take a minute here to say something completely outlandish: Mario Party 2 is one of the best games of all time. It has one glaring flaw named Mystery Land, and a lot of lesser flaws like Mecha Marathon and Abandon Ship being pretty bad mini-games, but a rather clunky mess of a board game is one of the best games of all time. Why do I feel this way about Mario Party 2, specifically? Because it’s one of the few games that can get the concept of ‘luck’ perfectly right.

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