VideoGamer- I Am Alive only really becomes a proper tale of human survival if you can look past the wonky mechanics and rough engine, if you can see past the rustic models and amateur dialogue, and if you can actually connect with the wailing cast of cardboard cut-outs. Ubisoft's vision is clear and ambitious, but it lacks the development talent and budget to be effectively realised.
It's not hard to knock I Am Alive, but despite the flaws it's also an easy game to like. But while we should be glad this project wasn't killed off in development hell, the sad truth is that I Am Alive never gets a chance to live. 7/10